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XAVIER COTON
Phone: (714) 588-8530                                                                                                                                           Message: (949)215-9883
www.animatorxc.com                                                                                                                                              xavier@animatorxc.com

EXPERIENCE
2017
UNANNOUNCED TV SERIES  (Gradient Effects)
 

      *Senior Character and Creature Animator

      *Character matchmove for effects


UNANNOUNCED FEATURE FILM  (The Third Floor)
      *Previs Artist, Animator and Shot Creator

2016
INJUSTICE 2, In-game cinematics - client NetherRealm Studios (employer Frame Machine)
      *Senior Character Animator
      *Mocap cleanup

STAR WARS: The Old Republic – Knights of the Eternal Throne – "Betrayed" Trailer – clients Bioware and Lucas Art (employer Blur Studio)
      *Senior Character Animator
      *Mocap cleanup
      *Facial animation

LEAGUE of GODS – Feature film -Some fight scene sequence (uncredited)  (employer Blur Studio)
      *CharacterAnimator
      *Mocap cleanup,
      *Facial animation

UNANNOUNCED PROJECT (employer Blur Studio)
      *Senior Character Animator
      *Mocap cleanup
      *Facial animation

2015-16
UNCHARTED 4, In-game cinematics and game trailer- client Naughty Dog (employer SCEA)
       *Character Animator,
       *Mocap cleanup,
       *Facial animation

2013-14
THE ORDER: 1886, In-game cinematics and game trailer- client Ready at Dawn (employer SCEA)
       *Mocap cleanup,
       *Character Animator, horse animator
       *Facial animation adjustment
FAST & FURIOUS 6, Pre rendered cutscenes- client Activision (employer Hydrogen Whiskey)
       *Character Animator,
       *Facial animator
       *Mocap cleanup

FAST & FURIOUS 6, Pre rendered cutscenes- client Activision (employer Hydrogen Whiskey)
       *Character Animator,
       *Facial animator
       *Mocap cleanup

2012
UNANNOUNCED PROJECT for Sega, Pre rendered cutscenes. (employer Pencil Test Studios)

       *Character Animator

ICE AGE 4: Continental Drift, Pre rendered cutscenes- client Activision (employer Hydrogen Whiskey)
       *Character Animator

STAR WARS KINECT, Pre rendered cutscenes- clients Lucas Art and Microsoft ( employer Hydrogen
Whiskey)

       *Character Animator,
       *Facial animator
       *Mocap cleanup

2011
BARBIE JEAN, animated short film mixing live action and traditional animation – client Mariposa Pictures

       *Traditional Animator

LEGO Harry Potter, online game – client Ignition Creative (employer ShadedBox Animation)
       *Character Animator

5 Gum Web campaign – client 42 Entertainment (employer ShadedBox Animation)
       *uv map & texture artist
       *3d props and environment modeler

Cartoon Network Punchtime Explosion, In-game Animation and game cinematics – clients Crave and Cartoon
Network Interactive (employer Papaya Studio)

       *Character Animator

2010
Ben 10: Cosmic Destruction, In-game Animations and game cinematics – clients D3 Publisher and Cartoon
Network Interactive (employer Papaya Studio)

       *Character Animator

Cars Toons, Mater Tall Tales, In-game Animation and game cinematics – clients Disney Interactive/Pixar
(employer Papaya Studio)

       *Character Animator

2009
Ben 10: Vilgax attacks, In-game Animations and game cinematics – clients D3 Publisher and Cartoon
Network Interactive (employer Papaya Studio)

       *Character Animator

Toy Story Mania, In-game animation – clients Disney Interactive/Pixar (employer Papaya Studio)
       * Character Animator

2008
SABOTEUR, In-game Animations – client Pandemic (employer Technicolor Interactive)

       *Character Animator

DARKSIDERS, Game Cinematics – client THQ (employer Technicolor Interactive)
       * Character Animator

BLITZ: THE LEAGUE 2, Pre-rendered Cinematics – client Midway (employer Technicolor Interactive)
       * Character Animator
       * Mocap Clean up

GOOFY’S GARDEN, Game – clients Disney On-Line & Tuesday Ent. (employer ShadedBox Animation)
       * Character Animator

SED DE SABER, Informative Video Presentation – client Retention Education (employer ShadedBox
Animation)

       * Character Animator

2007
DEMONS OF MERCY, Game trailer – client Maxum Games & Marvel Comics (employer ShadedBox
Animation)

       * Character Animator
       * Mocap Clean up

BOOMTOWN, Internal Project Trailer (employer ShadedBox Animation)
       * Character Animator

GRIDLOCK, Commercial – clients Air transport Association & Smart Skies (employer ShadedBox Animation)
       * Character Animator

2006
SOCOM: FIRE TEAM BRAVO 2, Pre-rendered Cinematics – client SCEA (employer ShadedBox Animation)

       * Character Animator
       * Mocap Clean up

RAMPAGE: TOTAL DESTRUCTION, Pre-rendered Cinematics – client Midway (employer ShadedBox
Animation)

       * Character Animator

SKILLS
Programs:  
Maya, Photoshop, Premiere, Adobe Audition, CTP Pro, 3d Studio Max, Character Studio, Motion Builder, Softimage XSI, Take 2 (Amiga), Pro Tools on Macintosh. Can also performvarious Maya generalist tasks such as modeling, UV map, texturing, and basic rigging supports.

Fine Art:
Drawing, Life Drawing, Illustration, Painting.

Production:
Traditional Animation, 3d Animation, Character Design and Storyboard.

Languages:
French & English

Work Auth.:
United States and European Union

EDUCATION
ANIMATION MENTOR

* Advanced Studies in Character Animation

SANTA MONICA COLLEGE, Academy of Entertainment & Technology
* 3D Character Animation, Maya

SANTA ANA COLLEGE, Santa Ana, CA
* 3D Animation and Character Animation, 3D Studio Max & Character Studio

UNIVERSITY OF CALIFORNIA IRVINE EXTENSION, Irvine, CA
* 3D Animation and Character Animation, 3D Studio Max & Character Studio

ECOLE EMILE COHL, (Art School) Lyon, France
* Traditional Animation and Computer Graphics

RESUME

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